(no subject)
Aug. 19th, 2014 06:44 pm continued from here
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If you think you can keep up. It only seems fair.
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If you think you can keep up. It only seems fair.
Female Human Scoundrel 1 / Scout 1 / Soldier 1 / Jedi_Guardian 2
Representing NPC
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Total Vitality Points: 33
Total Wound Points: 11
Speed: 10 meters / round
Defense: 23 = 10 + 10 [base] +3 [dexterity]
Initiative modifier: | +3 | = +3 [dexterity] |
Fortitude save: | +6 | = 6 [base] |
Reflex save: | +9 | = 6 [base] +3 [dexterity] |
Will save: | +4 | = 3 [base] +1 [wisdom] |
Attack (handheld): | +3 | = 3 [base] |
Attack (unarmed): | +3 | = 3 [base] |
Attack (missile): | +6 | = 3 [base] +3 [dexterity] |
Grapple check: | +3 | = 3 [base] |
Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: | 19 kg. or less 20-38 kg. 39-58 kg. 58 kg. 116 kg. 290 kg. |
Languages: | Speak basic Read/write basic |
Reputation: 1
Force Points: 5
Dark Side Points: 0
Lightsaber [damage 2d8, critical 19-20, weight 1 kg, energy, medium, exotic]
Blaster_Pistol [damage 3d6, critical 20, range increment 10 meters, weight 1 kg, stun fort DC 15, energy, multifire, small, blaster pistol]
Blaster_Hold-Out [damage 3d4, critical 20, range increment 4 meters, weight 0.5 kg, stun fort DC 10, energy, tiny, blaster pistol]
Feats:
Force_Sensitive | |
Quick_Draw | |
Starship_Operation x1 | |
Weapon_Finesse x1 | |
Weapon_Focus x1 | |
Blaster_pistols | |
Blaster_Rifles | |
Heavy_Weapons | |
Simple_Weapons | |
Vibro_Weapons | |
Exotic_Weapons1 | |
Armor_Proficiency -- light | |
Control | |
Sense |
Ability | Modifier | Modifier | Modifier | ||
Appraise | Int | 1 = | |||
Astrogate | Int | 4 = | +3 | ||
Balance | Dex* | 10 = | +7 | ||
Bluff | Cha | 7 = | +5 | ||
Climb | Str* | 7 = | +7 | ||
Computer_Use | Int | 1 = | |||
Craft_1 | Int | 1 = | |||
Craft_2 | Int | 1 = | |||
Craft_3 | Int | 1 = | |||
Diplomacy | Cha | 4 = | +2 [bluff] | ||
Disable Device | Int | 9 = | +8 | ||
Disguise | Cha | 2 = | |||
Entertain_1 | Cha | 2 = | |||
Entertain_2 | Cha | 2 = | |||
Entertain_3 | Cha | 2 = | |||
Entertain_4 | Cha | 2 = | |||
Entertain_5 | Cha | 2 = | |||
Escape Artist | Dex* | 3 = | |||
Forgery | Int | 1 = | |||
Gamble | Int | 1 = | |||
Gather Information | Cha | 2 = | |||
Treat_Injury | Wis | 1 = | |||
Hide | Dex* | 3 = | |||
Intimidate | Cha | 4 = | +2 [bluff] | ||
Jump | Str* | 1 = | +1 | ||
Listen | Wis | 1 = | |||
Move Silently | Dex* | 11 = | +8 | ||
Pilot | Dex | 11 = | +8 | ||
Ride | Dex | 3 = | |||
Search | Int | 1 = | |||
Sense Motive | Wis | 1 = | |||
Spot | Wis | 1 = | |||
Survival | Wis | 1 = | |||
Swim | Str** | 0 = | |||
Repair | Int | 1 = | |||
Battlemind | Con | 3 = | +3 | ||
Empathy | Wis | 5 = | +4 | ||
Enhance Ability | Con | 7 = | +7 | ||
Enhance Senses | Wis | 1 = | +0 | ||
Fear | Wis | 1 = | +0 | ||
Force Defense | Cha | 2 = | +0 | ||
Force_Stealth | Cha | 7 = | +5 | ||
Heal_Self | Cha | 2 = | +0 | ||
See_Force | Wis | 1 = | +0 | ||
Telepathy | Wis | 1 = | +0 |
* = check penalty for wearing armor
Bluff >=5 ranks gives +2 on disguise checks to act in character.
Human
Scoundrel
Class | HP rolled | ||
Level 1: | Scoundrel | 6 | |
Level 2: | Soldier | 7 | |
Level 3: | Scout | 3 | |
Level 4: | Jedi_Guardian | 8 | +1 to dexterity |
Level 5: | Jedi_Guardian | 9 |
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Jaina Solo's Equipment:
3 kg _____ 3 kg | Weapons / Armor / Shield (from above) Total |